

Being able to do so with the support and love for our work from the artists at Quantic Dream still feels like a dream to be honest! What a journey!”
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“Getting the opportunity to finally bring Sea of Solitude to the full vision I always had in my mind is just incredible.
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“I have been a fan of Quantic Dream since their PS2 games! An outstanding studio in my eyes, creating such unique, high-quality story driven games for decades now,” claims Cornelia Geppert. Through her confrontations with metaphorical creatures evoking the painful emotions she must overcome, Kay will learn more about her surroundings, but most importantly about herself.įor this collaboration, Quantic Dream brought all of its experience and talents to enable Jo-Mei to fulfill their vision and create a reworked version of their award-winning game for a new audience. Navigating a beautiful but troubling world, players will accompany her in her quest for serenity and peace.

Sea of Solitude: The Director’s Cut immerses players in a moving adventure following the journey of Kay, a young woman turned into a monster by her despair and loneliness. Cornelia Geppert, Founder and Creative Director of Jo-Mei, revealed the new version of Sea of Solitude: The Director’s Cut at The Game Awards 2020, scheduled for launch on March 4, 2021.

Watch the new trailer unveiled during The Game Awards 2020:ĭecember 11th, 2020, Paris, France – Quantic Dream and the Berlin-based studio Jo-Mei announced today a new partnership for the publishing and distribution of Sea of Solitude: The Director’s Cut, exclusively for the Nintendo Switch™ system. Sea of Solitude: The Director’s Cut will be released exclusively on Nintendo Switch™ on March 4th, 2021. JO-MEI AND QUANTIC DREAM PRESENT SEA OF SOLITUDE: THE DIRECTOR’S CUT
